LittleBear says: It's six-dozen of one, half the other.

08.01.11

Battle Squadron ONE

Posted in everything, games, shmups at 11:04 am by the2bears

Hornet600S sent me a link to Cope-Com‘s post about their live Battle Squadron ONE demo on iPad. I really should buy the wife an iPhone, jailbreak it, and start trying out all these shmups. I’m especially curious on using tilting to control the ship. “Excellent and fast control” maybe, but I’m not sold on how precise it will be. However, certainly worth looking at because it may very well control nicely if they can find a balance between too little tilt and too much tilt. The game itself looks nicely old school.

Just noticed an Android is mentioned. That I can try out.

11 Comments »

  1. Torben Larsen said,

    January 8, 2011 at 4:20 pm

    nice to see the shmup here, awesome ;D

  2. monoRAIL said,

    January 8, 2011 at 5:59 pm

    Why jailbreak? Games are only a dollar or two. If you want the be able to run any code you like on your devices you’re better off provisioning the device as development hardware, that way you can run your own code (or anyone elses) but you can still update the firmware. With jailbroken devices you’re stuck on the same firmware until they hack the new releases.

  3. the2bears said,

    January 8, 2011 at 6:04 pm

    monoRAIL,

    Good advice, as I really know nothing about iPhone development. Sounds like a development phone is much better (given you can update the firmware as you say).

    Bill

  4. monoRAIL said,

    January 8, 2011 at 10:06 pm

    You do have to pay $100 to Apple to register as a dev, but it’s well worth it even if you never get around to releasing a game on iTunes as you can just install open source stuff like dosPad (http://code.google.com/p/dospad/). If you want to develop in Java though you’re better off with Android.

  5. the2bears said,

    January 8, 2011 at 10:33 pm

    That sounds like exactly what I need. So for a $100 dev registration I can get a phone provisioned as a dev phone? Any phone I buy?

    I’m currently doing some work with Android, and our own custom Java chip, and things living in “the cloud”. Eventually, though, I need to add iPhones to the mix. So I’ll likely have to find a good iPhone dev to help me out with that.

    Bill

  6. Hornet600S said,

    January 9, 2011 at 1:15 am

    Yes, any iPhone (or iPod touch or iPad) you buy. It’s 100 $ per year though, not once.

    Android: With every Android release they allow more and more native coding, that means: less ugly Java needed. Via NDK you can program in good old C/C++, at least most of your app. With 2.3 it should be possible to do full native apps, without any Java wrappers, never tried that though, since I have no 2.3 devices.

  7. X-0ut said,

    January 9, 2011 at 1:55 am

    I absolutely loved this game on the amiga

  8. the2bears said,

    January 9, 2011 at 10:31 am

    Hey, I happen to like Java :)

    Bill

  9. Hornet600S said,

    January 9, 2011 at 10:48 am

    Ah, yes, I remember… (actually I already remembered during writing the above, hehe)

  10. Torben Larsen said,

    January 13, 2011 at 3:30 pm

    thanks for the support. :D

    There is now a large banner for the2bears.com at our website. Check it out at http://www.cope-com.com

    :)

  11. Jake Birkett said,

    February 6, 2011 at 11:44 am

    This game was really one of the best shoot ‘em ups on the Amiga. Very interested to try it out on iPad even if I’m a bit dubious of the tilt controls.

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