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	<title>the2bears.com</title>
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	<link>http://www.the2bears.com</link>
	<description>The Indie Shmups Blog</description>
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		<title>Omium</title>
		<link>http://www.the2bears.com/?p=2426</link>
		<comments>http://www.the2bears.com/?p=2426#comments</comments>
		<pubDate>Mon, 06 Sep 2010 15:06:37 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[shmups]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[conway's life]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[nimblebit]]></category>
		<category><![CDATA[omium]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[touch screen]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2426</guid>
		<description><![CDATA[This Omium video has been out awhile, and I&#8217;ve been meaning to post about it for awhile. I really like how the game takes full advantage of the iPad hardware, specifically the multi-touch capable screen. I personally do not buy into the idea that Apple is somehow competing in games now, as the iOS devices [...]]]></description>
			<content:encoded><![CDATA[<p>This <a href="http://www.nimblebit.com/2010/05/omium-new-2-player-ipad-game/">Omium</a> video has been out awhile, and I&#8217;ve been meaning to post about it for awhile.  I really like how the game takes full advantage of the <strong>iPad</strong> hardware, specifically the <strong>multi-touch</strong> capable screen.  I personally do not buy into the idea that <strong>Apple</strong> is somehow competing in games now, as the <strong>iOS</strong> devices are clearly targeting different markets than say Nintendo products do.  They&#8217;re too high-end, and rely too much on the Cult of Jobs <img src='http://www.the2bears.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   </p>
<p>What I do see, though, is the start of some interesting game ideas.  These ideas will come about through dedicated hardware differences, not through trying to program for what are (or were, at least until recently) generic commodity machines like the <strong>PS3</strong> and <strong>XBox360</strong>.  Remember when <strong>Arcade</strong> machines were custom hardware?  I do.  But I&#8217;m part <strong>Luddite</strong>.</p>
<p>Good on <strong>NimbleBit</strong> for trying out an some interesting things.  Extra points for <strong>Conway&#8217;s Life</strong> in the background.</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>BIT.TRIP FATE</title>
		<link>http://www.the2bears.com/?p=2420</link>
		<comments>http://www.the2bears.com/?p=2420#comments</comments>
		<pubDate>Sun, 05 Sep 2010 17:38:16 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[bit.trip fate]]></category>
		<category><![CDATA[bit.trip runner]]></category>
		<category><![CDATA[gaijin]]></category>
		<category><![CDATA[horizontal]]></category>
		<category><![CDATA[rails]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[wiiware]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2420</guid>
		<description><![CDATA[BIT.TRIP FATE looks very interesting. It&#8217;s a horizontal shmup &#8220;on rails&#8221;, with forward and reverse movement along the rail. Gaijin&#8216;s previous offering, BIT.TRIP RUNNER, was very good. Its level design, derived from a few simple mechanics, is something that every shmup designer should take note of.]]></description>
			<content:encoded><![CDATA[<p><a href="http://bittripgame.com/bittrip-fate.html">BIT.TRIP FATE</a> looks very interesting.  It&#8217;s a horizontal <strong>shmup</strong> &#8220;on rails&#8221;, with forward and reverse movement along the rail.   <strong>Gaijin</strong>&#8216;s previous offering, <a href="http://bittripgame.com/bittrip-runner.html">BIT.TRIP RUNNER</a>, was very good.  Its level design, derived from a few simple mechanics, is something that every <strong>shmup</strong> designer should take note of.  </p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gigantic Army</title>
		<link>http://www.the2bears.com/?p=2410</link>
		<comments>http://www.the2bears.com/?p=2410#comments</comments>
		<pubDate>Tue, 27 Jul 2010 18:12:15 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[astro port]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[dhc]]></category>
		<category><![CDATA[gigantic army]]></category>
		<category><![CDATA[japanese]]></category>
		<category><![CDATA[run 'n gun]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2410</guid>
		<description><![CDATA[Astro Port have a 2-level demo of Gigantic Army available now. It&#8217;s really quite good, though a little easy. I&#8217;m glad to see their style go back to the grittier look of their older games. Except for the mecha presence, I have expect to see the Tyrell Corporation building rise up in the background. Love [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.interq.or.jp/saturn/takuhama/dhc.html">Astro Port</a> have a <strong>2-level demo</strong> of <a href="http://www.interq.or.jp/saturn/takuhama/ga.html">Gigantic Army</a> available now.  It&#8217;s really quite good, though a little easy.  I&#8217;m glad to see their style go back to the grittier look of their older games.  Except for the mecha presence, I have expect to see the <a href="http://en.wikipedia.org/wiki/Tyrell_Corporation">Tyrell Corporation</a> building rise up in the background.  Love the colours, love the <strong>parallax</strong>. </p>
<p>Game play is standard <strong>run &#8216;n gun</strong>, move, jump, and shoot.  Your <strong>primary weapon</strong> fires based on aiming with the movement keys, but can be locked in one direction by holding the fire button down.  You can hold down the jump button for an <strong>extra boost</strong>, you can <strong>dash</strong> by double-tapping the arrows, plus you have a shield and a <strong>secondary weapon</strong>. </p>
<p>The <a href="http://www.vector.co.jp/soft/winnt/game/se484925.html">download link</a> is a <strong>Vector</strong> download, and it seems they&#8217;re constantly changing the process.  Find the green &#8220;Go to the Download Page&#8221; button near the bottom of the page, and press it <strong>2-3</strong> times.  It&#8217;ll eventually change to a green &#8220;Download Now&#8221; button, and then you&#8217;re set.</p>
<p><img src="/images/giganticarmy1.png" alt="Gigantic Army" /></p>
<p><img src="/images/giganticarmy2.png" alt="Gigantic Army" /></p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Jamestown</title>
		<link>http://www.the2bears.com/?p=2407</link>
		<comments>http://www.the2bears.com/?p=2407#comments</comments>
		<pubDate>Sat, 24 Jul 2010 21:53:30 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[shmups]]></category>
		<category><![CDATA[hand drawn pixels]]></category>
		<category><![CDATA[jamestown]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[vertical]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2407</guid>
		<description><![CDATA[Jamestown is a great looking vertical that is going to support 4-player co-op. Great premise, too, Colonial British on Mars. Hopefully a playable soon?]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.finalformgames.com/uncategorized/final-form-year-one-where-were-going/">Jamestown</a> is a great looking vertical that is going to support <strong>4-player co-op</strong>.  Great premise, too, Colonial British on Mars.  Hopefully a playable soon?</p>
<p><img src="http://www.finalformgames.com/wp-content/uploads/2010/07/ShmupProto-2010-06-30-17-29-20-40.png" alt="Jamestown" /></p>
<p><img src="http://www.finalformgames.com/wp-content/uploads/2010/07/ShmupProto-2010-06-30-17-33-25-97.png" alt="Jamestown" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Akai Katana</title>
		<link>http://www.the2bears.com/?p=2399</link>
		<comments>http://www.the2bears.com/?p=2399#comments</comments>
		<pubDate>Sat, 24 Jul 2010 17:54:05 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[arcade]]></category>
		<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[shmups]]></category>
		<category><![CDATA[akai katana]]></category>
		<category><![CDATA[cave]]></category>
		<category><![CDATA[horizontal]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[progear]]></category>
		<category><![CDATA[shmup]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2399</guid>
		<description><![CDATA[Cave&#8216;s Akai Katana is undergoing location testing at the moment. I really like the looks of this. Reminds me a lot of Progear, and others are mentioning Ketsui influences as well (though I&#8217;ve only played Ketsui Death Label).]]></description>
			<content:encoded><![CDATA[<p><strong>Cave</strong>&#8216;s <a href="http://www.cave.co.jp/gameonline/akaikatana/">Akai Katana</a> is undergoing location testing at the moment.  I really like the looks of this.  Reminds me a lot of <a href="http://en.wikipedia.org/wiki/Progear">Progear</a>, and others are mentioning <a href="http://en.wikipedia.org/wiki/Ketsui">Ketsui</a> influences as well (though I&#8217;ve only played <strong>Ketsui Death Label</strong>).  </p>
<p><object width="510" height="385"><param name="movie" value="http://www.youtube.com/v/_-Y2dbEydD0&amp;hl=en_US&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_-Y2dbEydD0&amp;hl=en_US&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="510" height="385"></embed></object></p>
<p><object width="510" height="385"><param name="movie" value="http://www.youtube.com/v/i3xGgxWKo80&amp;hl=en_US&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/i3xGgxWKo80&amp;hl=en_US&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="510" height="385"></embed></object></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Giga War</title>
		<link>http://www.the2bears.com/?p=2393</link>
		<comments>http://www.the2bears.com/?p=2393#comments</comments>
		<pubDate>Thu, 10 Jun 2010 18:16:18 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[shmups]]></category>
		<category><![CDATA[einhänder]]></category>
		<category><![CDATA[giga war]]></category>
		<category><![CDATA[horizontal]]></category>
		<category><![CDATA[r-type delta]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[x-out]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2393</guid>
		<description><![CDATA[X-Out&#8216;s latest, officially titled Giga War, is coming along. The route through the first level has been defined and X-Out put up a video of the fly through. Very impressive. I&#8217;m getting a good feeling here, a mix of Einhänder and R-Type Delta.]]></description>
			<content:encoded><![CDATA[<p><a href="http://xout.blackened-interactive.com">X-Out</a>&#8216;s latest, officially titled <a href="http://xout.blackened-interactive.com/Blog/">Giga War</a>, is coming along.  The route through the first level has been defined and <strong>X-Out</strong> put up a video of the fly through.  Very impressive.  I&#8217;m getting a good feeling here, a mix of <strong>Einhänder</strong> and <strong>R-Type Delta</strong>.  </p>
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		</item>
		<item>
		<title>Hydorah</title>
		<link>http://www.the2bears.com/?p=2390</link>
		<comments>http://www.the2bears.com/?p=2390#comments</comments>
		<pubDate>Mon, 07 Jun 2010 18:13:22 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[shmups]]></category>
		<category><![CDATA[gradius]]></category>
		<category><![CDATA[horizontal]]></category>
		<category><![CDATA[hydorah]]></category>
		<category><![CDATA[locomalito]]></category>
		<category><![CDATA[must have]]></category>
		<category><![CDATA[shmup]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2390</guid>
		<description><![CDATA[Hydorah has finally been released. A very impressive Gradius style horizontal by Locomalito. I haven&#8217;t had a chance to play it yet, but there are positive impressions over at the Shmups forums.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.locomalito.com/juegos_hydorah.php">Hydorah</a> has finally been released.  A very impressive Gradius style horizontal by Locomalito.  I haven&#8217;t had a chance to play it yet, but there are <a href="http://shmups.system11.org/viewtopic.php?f=1&#038;t=29410&#038;start=0">positive impressions</a> over at the <strong>Shmups</strong> forums. </p>
<p><object width="510" height="200"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7066986&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7066986&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="510" height="200"></embed></object></p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Doppelganger</title>
		<link>http://www.the2bears.com/?p=2383</link>
		<comments>http://www.the2bears.com/?p=2383#comments</comments>
		<pubDate>Tue, 18 May 2010 21:48:12 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[shmups]]></category>
		<category><![CDATA[defender]]></category>
		<category><![CDATA[doppelganger]]></category>
		<category><![CDATA[horizontal]]></category>
		<category><![CDATA[pumpkin games]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2383</guid>
		<description><![CDATA[Doppelganger has just been released by Pumpkin Games on the XBox 360 Indie Games channel. I love the idea behind this, an extension of Defender type gameplay. The aesthetics have really improved since I first saw this game. Any chance of a PC version?]]></description>
			<content:encoded><![CDATA[<p><a href="http://marketplace.xbox.com/en-GB/games/media/66acd000-77fe-1000-9115-d8025855050c/?p=1&#038;of=0&#038;bt=0&#038;sb=1">Doppelganger</a> has just been released by <a href="http://www.pumpkin-games.net/">Pumpkin Games</a> on the <strong>XBox 360 Indie Games</strong> channel.  I love the idea behind this, an extension of <strong>Defender</strong> type <strong>gameplay</strong>.  The aesthetics have really improved since I <a href="http://www.the2bears.com/?p=1105">first saw</a> this game.  Any chance of a <strong>PC</strong> version?  </p>
<p><object width="510" height="385"><param name="movie" value="http://www.youtube.com/v/IwxOVI1Vx1I&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/IwxOVI1Vx1I&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="510" height="385"></embed></object></p>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Dynastorm</title>
		<link>http://www.the2bears.com/?p=2372</link>
		<comments>http://www.the2bears.com/?p=2372#comments</comments>
		<pubDate>Fri, 07 May 2010 05:44:49 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[shmups]]></category>
		<category><![CDATA[dynastorm]]></category>
		<category><![CDATA[gameboy]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[squirrelsquid]]></category>
		<category><![CDATA[vertical]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2372</guid>
		<description><![CDATA[Dynastorm is a little shmup that Squirrelsquid has put together and posted at Shmup-dev. It has great pixel work, as expected, but the difficulty ramps up very quickly. It is, dare I say, far too&#8230; challenging Update: Squirrelsquid has updated the game, worked on the difficulty level a bit, and added a boss. The above [...]]]></description>
			<content:encoded><![CDATA[<p><a href="/downloads/dynastorm_09.exe">Dynastorm</a> is a little <strong>shmup</strong> that <strong>Squirrelsquid</strong> has put together and <a href="http://www.shmup-dev.com/forum/index.php/topic,2153.0.html">posted at Shmup-dev</a>.  It has great pixel work, as expected, but the difficulty ramps up very quickly.  It is, dare I say, far too&#8230; challenging <img src='http://www.the2bears.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><strong>Update</strong>: Squirrelsquid has updated the game, worked on the difficulty level a bit, and added a boss.  The above link has been fixed to the new download.</p>
<p>See also: <a href="http://www.the2bears.com/?p=824">Havoc Zone</a></p>
<p><img src="/images/Dynastorm.png" alt="Dynastorm" /></p>
<p><img src="/images/Dynastorm1.png" alt="Dynastorm" /></p>
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		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Smiley&#8217;s Shooty Adventure &#8211; Pay Whatever You Want Sale</title>
		<link>http://www.the2bears.com/?p=2365</link>
		<comments>http://www.the2bears.com/?p=2365#comments</comments>
		<pubDate>Fri, 30 Apr 2010 02:28:16 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
				<category><![CDATA[everything]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[shmups]]></category>
		<category><![CDATA[arena]]></category>
		<category><![CDATA[caffeine monster software]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[smiley]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2365</guid>
		<description><![CDATA[Smiley&#8217;s Shooty Adventure, which I looked at here, is available now for whatever price you want to pay. Don&#8217;t be a jerk, either As SiN says: Smiley&#8217;s Shooty Adventure is a shoot-em-up packed with frantic action, an eccentric cast of enemies, and trippy retro graphics. The trailer, demo, screenshots, and more info, can be found [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.caffeinemonstersoftware.com/smiley/">Smiley&#8217;s Shooty Adventure</a>, which I looked at <a href="http://www.the2bears.com/?p=1348">here</a>, is available now for whatever price you want to pay.  Don&#8217;t be a jerk, either <img src='http://www.the2bears.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>As <strong>SiN</strong> says:</p>
<blockquote><p>Smiley&#8217;s Shooty Adventure is a shoot-em-up packed with frantic action, an eccentric cast of enemies, and trippy retro graphics.</p>
<p>The trailer, demo, screenshots, and more info, can be found on the game page:<br />
<a href="http://www.caffeinemonstersoftware.com/smiley/">http://www.caffeinemonstersoftware.com/smiley/</a></p>
<p>The sale follows the now-familiar format: hit up the Smiley site, click &#8220;Buy Now&#8221;, fill in any price, and away you go! An email with a serial key will be sent your way. The offer is valid until May 12th, two weeks from now.
</p></blockquote>
<p>The game has a demo available, and comes in both <strong>PC</strong> and <strong>Mac</strong> flavours.</p>
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