<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Choke on my Groundhog, YOU BASTARD ROBOTS</title>
	<atom:link href="http://www.the2bears.com/?feed=rss2&#038;p=1423" rel="self" type="application/rss+xml" />
	<link>http://www.the2bears.com/?p=1423</link>
	<description>The Indie Shmups Blog</description>
	<lastBuildDate>Mon, 06 Sep 2010 17:32:07 -0700</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: the2bears</title>
		<link>http://www.the2bears.com/?p=1423&#038;cpage=1#comment-117891</link>
		<dc:creator>the2bears</dc:creator>
		<pubDate>Sun, 03 Aug 2008 05:34:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.the2bears.com/?p=1423#comment-117891</guid>
		<description>Petri&#039;s site seems to be down at the moment... I&#039;d try again tomorrow, just a temporary glitch I&#039;m sure :(

Bill</description>
		<content:encoded><![CDATA[<p>Petri&#8217;s site seems to be down at the moment&#8230; I&#8217;d try again tomorrow, just a temporary glitch I&#8217;m sure <img src='http://www.the2bears.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Bill</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hima</title>
		<link>http://www.the2bears.com/?p=1423&#038;cpage=1#comment-117870</link>
		<dc:creator>Hima</dc:creator>
		<pubDate>Sun, 03 Aug 2008 02:45:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.the2bears.com/?p=1423#comment-117870</guid>
		<description>The link seems to be broken, and the time paradox you mention made me want to play this game so bad :&#039;(</description>
		<content:encoded><![CDATA[<p>The link seems to be broken, and the time paradox you mention made me want to play this game so bad :&#8217;(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: the2bears</title>
		<link>http://www.the2bears.com/?p=1423&#038;cpage=1#comment-117700</link>
		<dc:creator>the2bears</dc:creator>
		<pubDate>Fri, 01 Aug 2008 21:33:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.the2bears.com/?p=1423#comment-117700</guid>
		<description>The use of the &quot;rescued ghosts&quot; really does open up some tough questions.  If you are all concentrating on firing at a big robot, it&#039;s killed earlier.  So now what?  Do all the ghosts adjust their shooting via AI and further damage the time-line? ;)  

I started thinking about this, and I think the only thing I might try is this:  If they&#039;re saved, then they gain &quot;AI&quot; at the time of their death (in the alternate reality).  Before that, they play through exactly the script they wrote.

I&#039;m all confused now!

Bill</description>
		<content:encoded><![CDATA[<p>The use of the &#8220;rescued ghosts&#8221; really does open up some tough questions.  If you are all concentrating on firing at a big robot, it&#8217;s killed earlier.  So now what?  Do all the ghosts adjust their shooting via AI and further damage the time-line? <img src='http://www.the2bears.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   </p>
<p>I started thinking about this, and I think the only thing I might try is this:  If they&#8217;re saved, then they gain &#8220;AI&#8221; at the time of their death (in the alternate reality).  Before that, they play through exactly the script they wrote.</p>
<p>I&#8217;m all confused now!</p>
<p>Bill</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Petri Purho</title>
		<link>http://www.the2bears.com/?p=1423&#038;cpage=1#comment-117694</link>
		<dc:creator>Petri Purho</dc:creator>
		<pubDate>Fri, 01 Aug 2008 21:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.the2bears.com/?p=1423#comment-117694</guid>
		<description>Thanks for the kind words. I&#039;m glad to hear that you enjoyed playing the game a lot. I kinda ran out of time with this one again. There were some stuff that I would have liked to add to the game. Like the use of those rescued ghosts...</description>
		<content:encoded><![CDATA[<p>Thanks for the kind words. I&#8217;m glad to hear that you enjoyed playing the game a lot. I kinda ran out of time with this one again. There were some stuff that I would have liked to add to the game. Like the use of those rescued ghosts&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
