LittleBear says: Even a stopped clock finds the occasional nut.

Welcome to the2bears

What can you find here? You can find my games and read about their development (click the images on the left).

I also write a lot about indie shooters, mobile games, and just about any game with a unique style. I also write about devices, especially ones that can connect to networks in some way. In fact, I really love connecting devices to networks.

There's even a little about connecting devices to networks to play games, which I have done a lot of. Mostly, though, you will find lots of links to games. Some are good, some are great, and some are downright bad. That's the fun of exploring. You can also find out more About Me.

News to share? Want to show off a game? Email me: wrs((at))the2bears((dot))com

The Latest Games and News...

08.12.11

Hyperspace Invaders Zero

Posted in everything, games, shmups at 4:46 pm by the2bears

Hyperspace Invaders Zero is now officially released and can be purchased at Fastspring. A demo is available, so give it a try. I’ll be trying it again, later.

Changes according to Jan Robbe:

- improved graphics and particles
- some new enemies
- a whole new 2 player hotseat co-op mode for the RETRO space invaders game
- an extra difficulty level for Soulgrinder mode (unlocked when reaching a 10.000.000 highscore)
- increased the resolution, opening up the playfield a bit
- some technical improvements (there are now 7 cpu modes, the highest of which works great on my i920 pc).

For now, here’s the official trailer:

21.11.11

War Games

Posted in everything at 2:40 pm by the2bears

Funny how the visualization below could be a game. But in fact it’s not. There are a couple lessons here: first, there are far too many nuclear weapons out there. The more there are, the greater the chance of a terrible accident. Second, from a game UI design point, this is an effective way of getting a point across. Great color scheme, too.


Via: Mozy

14.10.11

Hyperspace Invaders Zero

Posted in everything, games, shmups at 10:31 pm by the2bears

Hyperspace Invaders Zero is a collection of three games “based on minimal game concepts” by Jan Robbe. It’s slated to be a launch title of IndieCity, and should be available shortly.

I really like the idea of packaging three concepts together, and I think it works very well. Hyperspace Invaders Zero is comprised of Retro mode, Soulgrinder mode, and Spacetrooper mode.

Retro mode is inspired by Space Invaders, but with a scoring multiplier added, as well as short-lived power-ups. Accuracy of shots is rewarded, and your score multiplier can increase quickly. Miss a shot and it drops even faster. I always disliked the slow shot speed of the original, thankfully Jan hasn’t followed too closely to Retro‘s inspiration. Simple and fun.

Soulgrinder mode is my favorite. It’s a vertical shmup distilled to the simplest of controls – left and right. Your shots are automatic, and form a steady stream that you seem to be able to nudge a bit off of the vertical line. This helps when trying to hit the enemies that emit a beam weapon. The abstract graphics can make things a little hard to follow, but I kept restarting despite a lot of quick deaths. It’s a nice bit of zen-like gaming to chill with.

Spacetrooper mode is my least favorite of the group. It’s a take on Paratrooper, but I played it with the keyboard and this as a control scheme just doesn’t translate well.

Jan has obviously spent some time on these games, and the polish shows. Some great arcade type fun, plus Spacetrooper ;)

Hyperspace Invaders Zero

Hyperspace Invaders Zero

Hyperspace Invaders Zero

Metal Slug

Posted in arcade, games, video at 12:54 pm by the2bears

This is fake, but so very, very cool anyway. If this is part of the future of gaming, sign me up. Someone really needs to quit smoking, though. Via GameSetWatch.

10.09.11

Rapid Hello 1-2-3

Posted in everything, games, shmups at 9:49 pm by the2bears

It’s been a long time since isshiki released anything, but checking his site the other day I saw a link for Rapid Hello 1-2-3. It’s a short (in that you won’t live long) and intense shooter with an interesting scoring twist.

In Rapid Hello 1-2-3 your game is over when your score turns negative. Each time you die, your score drops. So score fast and early, though I guess that’s easier said than done. It’s really about survival, still, as there’s no real way to score other than shooting and destroying. I thought I was at a boss, but a larger boss appeared just after I died my final death. There are lots of bullets in this game, it truly is a type of hell. But fast, and fun.

Rapid Hello 1-2-3

Rapid Hello 1-2-3

Rapid Hello 1-2-3

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